Enter the hive and follow the path:
Once there, talk to Willi Biene. You will be able to teleport your group members in
Monsters
Apewicubic Bearbarian
ApΓ©riglours
Lvl 185 to 197
Torpid Bearbarian
Boulglours
Lvl 190 to 202
Rampant Bearbarian
Glouragan
Lvl 190 to 202
Esurient Bearbarian
Glourmand
Lvl 190 to 202
Vespal Bearbarian
Gloursaya
Lvl 188 to 196
Mellifluous Bearbarian
Meliglours
Lvl 191 to 203
Rooms
Room 1
No group to fight
Room 2
Torpid Bearbarian
Esurient Bearbarian
Vespal Bearbarian
Apewicubic Bearbarian
Room 3
Mellifluous Bearbarian
Esurient Bearbarian
Rampant Bearbarian
Celestial Bearbarian
Boss
Celestial Bearbarian β
GloursΓ©leste
Lvl 200
Dungeon mechanics
In this room, pushback damage is multiplied tenfold and will therefore instantly kill any character thrown against an obstacle. Watch out for the Esurient Bearbarian, which pushes 2 cells, and the Celestial Bearbarian, which pushes 4 cells when you hit it in melee.
Unlike the previous Frigost dungeons, the Celestial Bearbarian stays invulnerable only during the turn of the character who debuffed it. So each player has to go hit it in melee themselves to make it vulnerable. The first hit, which debuffs the boss, deals no damage, so hit with the spell that costs the least AP or with a weapon that has several damage lines (the Saigneur Guerrier's cursed sword is welcome).
End of the dungeon
To leave the dungeon, talk to Willi Biene.