D Dofus Touch Detonado

Bearbarian Antichamber

Antichambre des Gloursons

Level 190 gigantic soul stone [-63,-75]

Enter the hive and follow the path:

Once there, talk to Willi Biene. You will be able to teleport your group members in

Monsters

Apewicubic Bearbarian

Apewicubic Bearbarian

ApΓ©riglours

Lvl 185 to 197

4800–5400 HP 12 AP 5 MP
5–9% 17–21% 70–74% 10–14% -44–-40%
Torpid Bearbarian

Torpid Bearbarian

Boulglours

Lvl 190 to 202

5000–5600 HP 12 AP 3 MP
18–22% 64–68% 11–15% -33–-29% 21–25%
Rampant Bearbarian

Rampant Bearbarian

Glouragan

Lvl 190 to 202

5000–5600 HP 12 AP 6 MP
20–24% 7–11% 10–14% -39–-35% 51–55%
Esurient Bearbarian

Esurient Bearbarian

Glourmand

Lvl 190 to 202

5000–5600 HP 12 AP 5 MP
-46–-42% 5–9% 15–19% 45–49% 10–14%
Vespal Bearbarian

Vespal Bearbarian

Gloursaya

Lvl 188 to 196

5000–5300 HP 12 AP 4 MP
12–16% 20–24% -30–-26% 7–11% 55–59%
Mellifluous Bearbarian

Mellifluous Bearbarian

Meliglours

Lvl 191 to 203

5100–5600 HP 12 AP 7 MP
22–26% -41–-37% 11–15% 68–72% 15–19%

Rooms

Room 1

No group to fight

Room 2

Torpid Bearbarian

Esurient Bearbarian

Vespal Bearbarian

Apewicubic Bearbarian

Room 3

Mellifluous Bearbarian

Esurient Bearbarian

Rampant Bearbarian

Celestial Bearbarian

Boss

Celestial Bearbarian

Celestial Bearbarian β˜…

GloursΓ©leste

Lvl 200

11000–15000 HP 20 AP 8 MP
25% 21% 16% 24% 23%

Dungeon mechanics

In this room, pushback damage is multiplied tenfold and will therefore instantly kill any character thrown against an obstacle. Watch out for the Esurient Bearbarian, which pushes 2 cells, and the Celestial Bearbarian, which pushes 4 cells when you hit it in melee.

Unlike the previous Frigost dungeons, the Celestial Bearbarian stays invulnerable only during the turn of the character who debuffed it. So each player has to go hit it in melee themselves to make it vulnerable. The first hit, which debuffs the boss, deals no damage, so hit with the spell that costs the least AP or with a weapon that has several damage lines (the Saigneur Guerrier's cursed sword is welcome).

End of the dungeon

To leave the dungeon, talk to Willi Biene.