Monsters
White Gobbly
Boufton Blanc
Lvl 50 to 58
Spells
| Name | Description | Range |
|---|---|---|
| Dribble Bavouille | deals Water damage and can remove up to 2 AP from the target | β |
| Nibbling Mordillement | deals Air damage in melee | 1 |
Black Gobbly
Boufton Noir
Lvl 53 to 57
Spells
| Name | Description | Range |
|---|---|---|
| Spit Crachouille | deals Fire damage and can remove up to 2 MP from the target | β |
| Nibbling Mordillement | deals Air damage in melee | 1 |
Gobball
Bouftou
Lvl 51 to 55
Spells
| Name | Description | Range |
|---|---|---|
| Gobball Bite Morsure du Bouftou | Deals Neutral damage in melee. | 1 |
| Contusion | Hits in the Neutral element in melee and applies the Gravity state to the target. | 1 |
| Screaming Gueulement | Increases the MP of the caster and its allies in melee range of it by 2. | β Β· Corps Γ corps |
Gobball War Chief
Chef de Guerre Bouftou
Lvl 52 to 60
Spells
| Name | Description | Range |
|---|---|---|
| Gobball Rage Fureur du Bouftou | Increases an ally's Damage by about 17 and its Critical Hits by 5%. | β |
| War Bite Morsure de Guerre | Deals Water damage in melee. | 1 |
| Gobscramble Boufculade | Deals Earth damage in a line and pulls the caster into melee with the target. | 1 Β· Ligne |
Rooms
Room 1
Room 2
Final Room
Boss
Royal Gobball β
Bouftou Royal
Lvl 60
Spells
| Name | Description | Range |
|---|---|---|
| Gobball Healing GuΓ©rison Bouftou | heals an ally | β |
| Royal Gobball Bite Morsure du Bouftou Royal | deals Fire damage in melee | 1 |
| Woolly Dreadnaut Cuirasse Laineuse | reduces the damage dealt to an ally by 20% | β |
Dungeon mechanics
The Royal Gobball has the ability to heal its allies. So start by killing all the monsters accompanying it one by one to limit the healing it can give them as much as possible.
Keep your distance, because all the Gobballs only hit in melee.
Finish by taking down the Royal Gobball without much difficulty as long as you stay at range.
Achievements
Pusillanime
To complete this achievement, choose your starting placement so that none of the monsters have enough MP to reach you. Watch out for the Gobballs' MP boost, which lets them advance fairly quickly.
Blitzkrieg
The key to this achievement is to kill your targets before the Royal Gobball's turn so it cannot heal an already wounded monster. Don't hesitate to kill the boss first if you have the firepower, as it can get in the way of completing this achievement.
Duo
Kill the monsters one by one; all your damage should be focused on a single monster at a time. Once the Royal Gobball is alone, it's up to you to deal enough damage to kill it within the time limit.
End of the dungeon
Talk to Rotable the Shepherd to leave the dungeon.