D Dofus Touch Detonado

Scaraleaf Dungeon

Donjon des Scarafeuilles

Level 40 small soul stone [1,26]

Monsters

Immature Scaraleaf

Immature Scaraleaf

Scarafeuille Immature

Lvl 30

250 HP 6 AP 3 MP
-10–100% -10–100% -10–100% -10–100% -10–100%
Spells
NameDescriptionRange
Poisoning Empoisonnement applies a poison dealing Earth damage to the target for 3 turns
Cataplasm Guigne heals the caster or the targeted ally
Takeoff Envol boosts all allies by 3 to 4 MP for 2 turns
Black Scaraleaf

Black Scaraleaf

Scarafeuille Noir

Lvl 40 to 48

400–540 HP 7 AP 5 MP
100% 20–24% 20–24% 20–24% 20–24%
Spells
NameDescriptionRange
Immobilisation can remove up to 10 MP from the target
Scarastrength Scaraforce deals Neutral damage up to 2 range 0 à 2
Elemental Dispersion boosts the Sparks present in the fight
Grouped Vanishing Disparition groupée makes the caster and its allies invisible within a 2-cell-radius circle around the caster — · cercle
White Scaraleaf

White Scaraleaf

Scarafeuille

Lvl 34 to 42

310–430 HP 7 AP 4 MP
25% -50–100% -50–100% -50–100% -50–100%
Spells
NameDescriptionRange
Scarasum Scarinvoc summons a Spark of the same element as the Scaraleaf.
Scarastrength Scaraforce deals Neutral damage up to 2 range.
Elemental Dispersion boosts the Sparks present in the fight.
Spirit Element deals damage in the Scaraleaf's element in melee.

Rooms

Room 1

Room 2

Final room

Boss

Golden Scarabugly

Golden Scarabugly

Scarabosse Doré

Lvl 40

1600–2400 HP 8 AP 3 MP
24% 24% 24% 24% 24%
Spells
NameDescriptionRange
Release Libération pushes characters in melee with the caster back 3 cells 1
Leafy Care Soin Feuillu heals the caster and its allies in a 2-cell-radius circular area — · cercle
Pat-a-Peck Picoti steals life, dealing damage in a random element up to 3 range 0 à 3
Poisoned Fog Brouillard Empoisonné applies a -10 range penalty, and can trigger the loss of -1 AP and -1 MP on all opponents for 2 turns
Birth Naissance summons an Immature Scaraleaf

Dungeon mechanics

The Golden Scarabugly doesn't hit very hard, but its hindering effects and those of its summons can be a nuisance. It can remove your AP/MP/range and can summon Immature Scaraleaves.
Start by eliminating all the Scaraleaves accompanying it, focusing first on the Black Scaraleaf to finish it off before it turns several enemies invisible.
Once all the Scaraleaves are dead, deal with the Golden Scarabugly, avoiding its melee range so you don't get pushed back or take damage.
Don't hesitate to kill its summons if they get in the way.

Achievements

Clean Hands

The best option is to let summons do the work.

Zombie

For this achievement, be careful not to get surrounded by your opponents so you don't end up stuck. Prioritize killing the Black Scaraleaf, which can remove a lot of your MP; if you end up at 0 MP, the achievement is lost.

Duo

End of the dungeon

Touch the bucket to leave the dungeon.