D Dofus Touch Detonado

Grotto Hesque

La Grotte Hesque

Level 100 medium soul stone [-59,15]

To go to Otomai Island you must complete the quest "Le nouveau Monde".

At the end of the dungeon, having defeated the Great Coralator, you will automatically receive a relic as a quest item. It will be very useful to take advantage of the services Otomai can offer to reset your characteristics. This is covered in this article.

Monsters

Coralator

Coralator

Corailleur

Lvl 48 to 60

540–780 HP 8 AP 4 MP
5–25% 17–33% -10–2% -5–3% 12–24%
Spells
NameDescriptionRange
Coralaction Coraillement deals Water damage in melee and applies a -10% Water resistance penalty for 3 turns 1
Coral Throwing Lancer de Corail hits in the Water element up to 10 range and can remove 1 MP 0 à 10
Coral Attack Frappe de Corail heals the caster and can remove 1 MP
Kurasso Craboral

Kurasso Craboral

Crustorail

Lvl 30 to 46

250–500 HP 8 AP 3 MP
5–13% -20–38% -20–38% -20–38% -20–38%
Kurasso Palmflower

Kurasso Palmflower

Palmifleur Kouraçao

Lvl 28 to 60

220–780 HP 8 AP 3 MP
5–25% -9–-1% -15–-11% 10–30% -9–-1%
Spells
NameDescriptionRange
Capoff Décapsulation applies a -100% resistance penalty for 2 turns in the Palmflower's element
Island Flower Fleur des îles deals damage in the Palmflower's element at 1-2 range 1 à 2
Mojeeto Palmflower

Mojeeto Palmflower

Palmifleur Morito

Lvl 28 to 60

220–780 HP 8 AP 3 MP
5–25% -15–-11% -9–-1% -9–-1% 10–30%
Spells
NameDescriptionRange
Capoff Décapsulation applies a -100% resistance penalty for 2 turns in the Palmflower's element
Island Flower Fleur des îles deals damage in the Palmflower's element at 1-2 range 1 à 2
Passaoh Palmflower

Passaoh Palmflower

Palmifleur Passaoh

Lvl 28 to 60

220–780 HP 8 AP 3 MP
5–25% -9–-1% 10–30% -15–-11% -9–-1%
Spells
NameDescriptionRange
Capoff Décapsulation applies a -100% resistance penalty for 2 turns in the Palmflower's element
Island Flower Fleur des îles deals damage in the Palmflower's element at 1-2 range 1 à 2
Mahlibuh Palmflower

Mahlibuh Palmflower

Palmifleur Malibout

Lvl 28 to 60

220–780 HP 8 AP 3 MP
5–25% 10–30% -9–-1% -9–-1% -15–-11%
Spells
NameDescriptionRange
Capoff Décapsulation applies a -100% resistance penalty for 2 turns in the Palmflower's element
Island Flower Fleur des îles deals damage in the Palmflower's element at 1-2 range 1 à 2

Rooms

Room 1

Room 2

Final room

Boss

Great Coralator

Great Coralator

Corailleur Magistral

Lvl 50

2000–2900 HP 8 AP 3 MP
23% -6% 13% 18% -7%
Spells
NameDescriptionRange
Masterly Coralaction Coraillement Magistral removes 3 MP from it but boosts it by 12 AP and 500 Power for 4 turns
Masterly Coral Throwing Lancer de Corail Magistral deals Air damage and applies an Agility penalty. This spell can be cast 3 times per target at up to 5 range 0 à 5
Masterly Coral Attack Frappe de Corail Magistrale only hits in melee, but kills the target 1

Dungeon mechanics

The Great Coralator hits in melee and also at 5 range, but with relatively low damage. Keep your distance, because it has a spell that removes 3 of its MP but boosts it by 500 Power and 12 AP for 4 turns. If it ends up in melee with you while it has this boost, it kills you!
Start by killing the monsters accompanying it, then hit it from a distance until it dies, to avoid getting killed by coming too close.

Achievements

Impertinence

Very simple to do if you are organized. Stick to the monsters accompanying the boss, preferably those furthest from it, so you always stay more than 3 cells away and avoid being killed. Take down the boss first with ranged attacks to remove the biggest threat from the fight. Once the boss is defeated, kill the monsters one by one, always checking that every character in the fight is within reach of another enemy.

Blitzkrieg

For this achievement, favor high-damage classes. Take your time to boost yourselves between each monster kill, and pay attention to the play order of the monsters and your allies so you can coordinate properly.

Duo

No particular difficulty for this achievement; any class can accompany you as long as it deals a minimum of damage, and of course avoid the boss's melee range.

End of the dungeon

Talk to Tina Montini to leave the dungeon.