To reach this dungeon, you must have triumphed over Ben le Ripate.
Monsters
Atomystique
Lvl 152 to 160
Steam Crackler
Crapeur
Lvl 153 to 161
Fumaroller
Fumrirolle
Lvl 149 to 157
Solfatara
SolfatarΓ©
Lvl 150 to 158
Mofette
Lvl 156 to 164
Rooms
First room
Room 2
Room 3
Room 4
Boss
Obsidemon β
Obsidiantre
Lvl 160
Dungeon mechanics
Achievements
Invulnerability
The Obsidemon starts the fight invulnerable. To remove this state, a character must be pushed against it. Summons cannot make it vulnerable.
The boss hits hard, but only in a line. So avoid staying lined up with it and keep your distance while you set up its positioning.
The Pougnette
- The Obsidemon summons it on turn 2.
- It does not move on its own and does not attack, but it can lock. It can, however, be pulled or moved.
- It explodes on its fifth game turn, i.e. on turn 6 of the fight.
- When it explodes, characters located more than 8 range away are killed. So always keep it close to your team.
Recommended order
Kill the Mofette first, then the Solfatara or the Fumaroller. Keep the Pougnette close, then make the Obsidemon vulnerable and focus your damage on it. Finish with the last monster.
The Sacrier's positioning abilities and the Eniripsa's heals are particularly useful.
End of the dungeon
Talk to Lavaz Za again to head to the Crevasse Perge, and perhaps face the Tengu Givrefoux!