The first time you do the dungeon, first pick up the quest "Fantômes contre fantômes" at [-1,2] from Hanniboul Smisse. By completing it — that is, by fighting the Boostache — you will learn the "Pleurer" (Cry) emote.
Monsters
Prepubescent Boostache
Boostache Prépubère
Lvl 36 to 44
Spells
| Name | Description | Range |
|---|---|---|
| Stroke Caresse | heals an ally in melee range of the caster | 1 |
| Neutral Bite Morsure Neutre | deals Neutral damage in melee | 1 |
Elite Chafer
Chafer d’Élite
Lvl 40 to 52
Spells
| Name | Description | Range |
|---|---|---|
| Frenzy Frénésie | boosts all its allies by 100 to 150 Strength for 4 turns | — |
| Coup de Chafer | deals Earth damage in melee | 1 |
Garglyph
Garglyphe
Lvl 38 to 46
Spells
| Name | Description | Range |
|---|---|---|
| Softening Hardness Dureté Ramollissante | applies a 20% resistance bonus in 3 elements and a -20% penalty in one element, in a size-1 cross area | — · croix |
| Disinterment Déterrage | deals Earth damage up to 4 range | 0 à 4 |
Gargoyl
Gargrouille
Lvl 41 to 49
Spells
| Name | Description | Range |
|---|---|---|
| Rancune Totale | is cast at the start of the fight and removes 100% resistance in 3 random elements from the caster | — |
| Gargoyle Breath Souffle gargouillesque | hits in the Fire element (4-cell line area), in a line only, and applies a poison of the same element on the target for one turn | — · ligne |
| Gargoyation Gargouilli | deals Air damage in melee in a hammer-shaped area and applies a -100 Power penalty to the target | 1 · zone |
| Knife Couteau | can only be used if the caster is in the Grudge state. It deals huge Neutral damage in melee (around -2,500 HP) | 1 |
Kwoan
Lvl 26 to 34
Spells
| Name | Description | Range |
|---|---|---|
| Confusion | can remove up to 7 range for 5 turns | — |
| Puking Punch Frappe Gerbante | deals Neutral damage in melee | 1 |
Vampire Master
Maître Vampire
Lvl 37 to 49
Spells
| Name | Description | Range |
|---|---|---|
| Steals health. Vol de vie | deals Water damage as lifesteal up to 2 range | 0 à 2 |
| Rupture Éventration | hits in the Neutral element in melee | 1 |
Rooms
Room 1
Room 2
Final Room
Boss
Boostache ★
Lvl 40
Spells
| Name | Description | Range |
|---|---|---|
| Une nuit en enfer | boosts it and its allies by 9 Damage and 70 Vitality for the whole fight. This spell also applies the Heavy state and the Rooted state to it | — |
| Spooks Frayeurs | pushes back 3 cells and can remove up to 2 AP on the target's turn | — |
| L’Enfer des Zombies | re-summons a dead monster from the dungeon (this spell can be cast every turn) | — |
| The Dentist Le Dentiste | hits in the Air element in melee as lifesteal and applies 25% erosion for 2 turns | 1 |
| Entangled Spirit Esprit empêtrant | summons an Ashi-Magari at up to 3 range, which removes 100 MP in melee by applying the Gravity state | 0 à 3 |
Dungeon mechanics
The Boostache re-summons the monsters you killed before it. It can also summon an Ashi-Magari, which has only 1 MP but can remove 100 of yours if you end up in melee with it.
Ashi-Magari
Ashi-magari
Lvl 1 to 5
Spells
| Name | Description | Range |
|---|---|---|
| Entanglement Enchevêtrement | removes 100 MP in melee by applying the Gravity state. | 1 |
The Boostache hits in the Air element as lifesteal twice per turn and applies 25% erosion to you for 2 turns.
It also has the Heavy and Rooted states, which prevent you from pushing or carrying it, so between the Boostache's 6 MP and the Kwoan's range removal forcing you to get close, you can quickly find yourself in the middle of the melee.
Kill the boss first to stop it from summoning or resurrecting its allies. Once the Boostache is dead, the remaining monsters no longer pose much of a threat.
Achievements
Anchorite
The map is fairly small, so spread out from the very first turn. Be careful not to get stuck after being pushed by the Boostache, and avoid having your MP removed by its summons so you always stay mobile.
Last
Don't let yourself be overrun by the zombie summons of the monsters you have already killed. Kill them as quickly as possible. You can also block the Boostache in a corner with 2 of its summons.
Duo
On this map, it is fairly easy to hide to avoid getting hit. Don't let the monsters overwhelm you; push them back whenever you can while you kill them all, since many of them only deal damage in melee. Kill the boss once the most dangerous monsters are dead.
End of the dungeon
Talk to the Chafer Organizer to leave the dungeon.