Al Howin's Vegetable Patch is only available around the Halloween holidays.
At the end of the dungeon, you will earn the "Al Howin" emote. The monsters drop specific resources that let you craft the "PANOPLITROUILLE" set.
To enter the dungeon, go into the cave.
Monsters
Toadkin
Champêtrouille
Lvl 94 to 106
Spells
| Name | Description | Range |
|---|---|---|
| Raving Mad Frappe à Dingues | Deals around 90 to 110 Water damage and removes critical hits. | — · Cible |
| Craziness Dinguerie | Pushes the target back and reduces its resistance to pushback damage. | — · Cible |
| Picking Cueillette | Pulls the target and reduces its Dodge. | — · Cible |
Worm-O'-Lantern
Lanverne
Lvl 92 to 104
Spells
| Name | Description | Range |
|---|---|---|
| Wormifuge Vermifuge | Deals around 80 Earth damage in a line. | — · Ligne |
| Subterfuge | Makes the Worm-O'-Lantern invisible for 1 turn. | — · Lanceur |
Borbkin
Chauffe-Soutrille
Lvl 90 to 102
Spells
| Name | Description | Range |
|---|---|---|
| Foul Feet Pus des Pieds | Applies a poison that deals damage based on the number of MP used. | — · Cible |
| Shifty Faux-Fuyant | Deals around 40 to 50 Air damage. | — · Cible |
Arachkin
Cauchemarakne
Lvl 96 to 108
Spells
| Name | Description | Range |
|---|---|---|
| Arachnobite Mort Sûre | Attacks in melee with the Fire element and deals around 90 to 100 damage. | 0 à 1 · Corps à corps |
| Punkin' Web Toile Tisse-Trouille | Places a checkerboard glyph. Enemies who end their turn on it lose MP, resistances and MP dodge; its allies gain MP on it. | — · Damier |
Devhorror
Dévhorreur
Lvl 98 to 110
Spells
| Name | Description | Range |
|---|---|---|
| Terror Terreur | Deals around 150 damage. | — · Cible |
| Calamity Malheur | Applies an effect that makes the target lose 50% of its HP if it is healed. | — · Cible |
| Torpor Torpeur | Removes MP. The lost MP can be given back to an ally by dealing it a small amount of damage. | — · Cible |
Rooms
Room 1
Room 2
You arrive in front of Al Howin, but before fighting him, talk to him. Don't worry when you answer "Attack Al Howin" — the fight won't start yet.
Room 3
Boss
Al Howin ★
Halouine
Lvl 100
Spells
| Name | Description | Range |
|---|---|---|
| Attrakeshun Râttirance | Pulls targets and applies the Gravity state to them. | — · Cible |
| Harvest Moissonnage | Attacks in melee and deals around 150 damage. | 0 à 1 · Corps à corps |
| Pesty Side Peste Issyde | Attacks at range in an area and deals around 80 damage. | — · Zone |
| Zombie Plants Plantes Zombies | Re-summons dead monsters with the Invulnerable state. | — · Invocation |
| Explosive Pumpkwin Citwouille Explosive | Increases Al Howin's HP by 20% for 3 turns. This effect can be unbewitched. | — · Lanceur |
Dungeon mechanics
Al Howin can re-summon dead monsters, but that shouldn't force you to focus him first. The usual strategy is to deal with whatever comes at you, then hit the boss to finish the fight. The end of the fight can therefore be perilous.
Achievements
There you go — you've obtained an "Al Howin emote scroll"