D Dofus Touch Detonado

Lair of the Giant Kralove

Antre du Kralamoure Géant

Level 180 gigantic soul stone [-60,-8]

Soul Stone: Gargantuan Perfect Soul Stone, a special stone given at the last step of the Eternal Harvest quest.

You must equip the stone to collect the monster's soul, but you don't need to cast the capture spell. Everyone who has the stone equipped will automatically drop the Giant Kralove's soul.

You must have completed the quests "The Guardian of the Bridge of Death" and "The Revenge of Peggy the Porkass" to enter the dungeon. These quests are not required to help open the Lair.

This dungeon is open from the 1st to the 7th of each month, inclusive.
The Giant Kralove can drop the ceremonial pet Yakitako, with a base drop rate of 0.4%

Monsters

Mopeat

Mopeat

Tourbassingue

Lvl 93 to 121

1600–2400 HP 9 AP 4 MP
20–24% 15–23% 33–41% -27–-23% -11–-7%
Miremop

Miremop

Bourbassingue

Lvl 87 to 107

1400–2000 HP 10 AP 3 MP
13–25% 31–47% -31–-23% 15–23% 9–17%
Boggedown Ouassingue

Boggedown Ouassingue

Le Ouassingue Entourbé

Lvl 85 to 101

1400–1800 HP 12 AP 4 MP
60% 30% 45% 50% 45%
Mopy King

Mopy King

Roissingue

Lvl 192 to 200

5500–5800 HP 12 AP 6 MP
22–30% 12–16% -30–-22% 41–49% 5–9%

Rooms

Room 1

Boggedown Ouassingue

Boggedown Ouassingue

Miremop

Mopeat

Room 1

Mopy King

Mopeat

Miremop

Mopeat

Room 3

Boss

Giant Kralove

Giant Kralove

Kralamoure Géant

Lvl 180

3700–5300 HP 18 AP -1 MP
900% 900% 900% 900% 900%
Spells
NameDescriptionRange
Crushing Peat Tourbe écrasante puts the Gravity state on all characters until the end of the fight and boosts the Giant Kralove by 1,000 Wisdom for 6 turns
Immobilising Speetwateir Kracheau immobilisant unbewitches, hits in the Fire element and poisons up to two targets per turn. If a character is healed, the poison makes them lose their MP unless they are unbewitched first
Kraken boosts the Giant Kralove by 500 Vitality for two turns
Peat Vulnerability Vulnérabilité de la Tourbière makes the Giant Kralove vulnerable and boosts all enemies by 8,000 damage, 63 range and 1,000 Vitality for 1 turn. It also boosts the Giant Kralove's summons by 2 MP for 1 turn

Dungeon mechanics

In addition to these spells, the Giant Kralove can summon the following tentacles:

First Tentacle

First Tentacle

Tentacule Primaire

Lvl 121 to 133

190–230 HP 4 AP 2 MP
90–94% 90–94% 90–94% 90–94% 0%
Second Tentacle

Second Tentacle

Tentacule Secondaire

Lvl 121 to 133

190–230 HP 6 AP 2 MP
90–94% 90–94% 90–94% 0% 90–94%
Third Tentacle

Third Tentacle

Tentacule Tertiaire

Lvl 121 to 133

190–230 HP 6 AP 2 MP
90–94% 90–94% 0% 90–94% 90–94%
Fourth Tentacle

Fourth Tentacle

Tentacule Quaternaire

Lvl 121 to 133

190–230 HP 5 AP 2 MP
90–94% 0% 90–94% 90–94% 90–94%

The strategy

End of the dungeon.

Once the fight is over, you're automatically brought back to the dungeon entrance.