To reach this dungeon, you'll have to cross Otomai Island. To get there, you'll need to complete two quests:
Then head to [-55,-4].
You'll then need to enter the ship and follow a short route.
Then talk to Captain Futchure to enter. You can teleport your group members here, as long as they've completed the two previous quests.
The monsters you'll encounter here are:
Monsters
Cannon Dorf
CANON DORF
Lvl 51 to 75
Hazwonarm
Nakunbra
Lvl 51 to 75
Boomba
BOOMBA
Lvl 39 to 63
Ze Flib
Le Flib
Lvl 60 to 76
Spells
| Name | Description | Range |
|---|---|---|
| Skipiur Turniooby Passton Tournoube | In melee, steals life and makes the target skip its next turn. | β Β· Corps Γ corps |
| Cheers Mate! Trinquons ensemble moussaillon ! | Removes 200 Power from the target. | β |
| Conjuring Prestidigitation | Makes Ze Flib's allies invisible. | β Β· Tous les alliΓ©s |
Barbrossa
Barbroussa
Lvl 52 to 80
Spells
| Name | Description | Range |
|---|---|---|
| Boarding Abordage | Swaps Barbrossa's position with that of an enemy and deals damage to them. | β Β· Γchange de position |
| Plunder Rapine | Deals Air damage in melee. | β Β· Corps Γ corps |
Sparo
Lvl 48 to 80
Spells
| Name | Description | Range |
|---|---|---|
| Hook Crochet | Deals Neutral damage in melee and removes 1 MP. | β Β· Corps Γ corps |
| Greedo Rum Glouto Rhum | Removes Agility and MP Dodge at medium range. | β |
Rooms
Room 1
Ze Flib
Cannon Dorf
Hazwonarm
Boomba
Room 2
Ze Flib
Barbrossa
Hazwonarm
Sparo
Room 3
Gourlo the Terrible
Sparo
Sparo
Barbrossa
Boss
Gourlo the Terrible β
Gourlo le Terrible
Lvl 70
Dungeon mechanics
To defeat Gourlo the Terrible, you need to strip his resistances. To do that, place one of his summons in melee range of him.
If the summon has enough AP (it boosts itself every turn), it will lower the resistances of allies and enemies in its melee range for 2 turns.
You can choose which barrel to use by checking its resistance: each has 100% in the element it removes. So, to lower Gourlo the Terrible's Earth resistance, place a barrel with 100% Earth resistance next to him!
End of the dungeon