D Dofus Touch Detonado

Otomai's Ark

Arche d'OtomaΓ―

Level 70 medium soul stone [-55,-4]

To reach this dungeon, you'll have to cross Otomai Island. To get there, you'll need to complete two quests:

Then head to [-55,-4].

dungeon map

You'll then need to enter the ship and follow a short route.

Then talk to Captain Futchure to enter. You can teleport your group members here, as long as they've completed the two previous quests.

The monsters you'll encounter here are:

Monsters

Cannon Dorf

Cannon Dorf

CANON DORF

Lvl 51 to 75

600–1100 HP 6 AP 3 MP
15–27% 8–20% -12–-4% -20–-8% 0%
Hazwonarm

Hazwonarm

Nakunbra

Lvl 51 to 75

600–1100 HP 6 AP 4 MP
14–22% -10–-2% 0% 15% 0%
Boomba

Boomba

BOOMBA

Lvl 39 to 63

500–1100 HP 8 AP 5 MP
0% -10–-6% 0% 5–9% 5–9%
Ze Flib

Ze Flib

Le Flib

Lvl 60 to 76

780–1100 HP 8 AP 3 MP
5–13% 12–20% 25–33% 15–19% -30–-22%
Spells
NameDescriptionRange
Skipiur Turniooby Passton Tournoube In melee, steals life and makes the target skip its next turn. β€” Β· Corps Γ  corps
Cheers Mate! Trinquons ensemble moussaillon ! Removes 200 Power from the target. β€”
Conjuring Prestidigitation Makes Ze Flib's allies invisible. β€” Β· Tous les alliΓ©s
Barbrossa

Barbrossa

Barbroussa

Lvl 52 to 80

610–1200 HP 8 AP 5 MP
5–13% -26–-22% -18–-10% 35–43% 10–18%
Spells
NameDescriptionRange
Boarding Abordage Swaps Barbrossa's position with that of an enemy and deals damage to them. β€” Β· Γ‰change de position
Plunder Rapine Deals Air damage in melee. β€” Β· Corps Γ  corps
Sparo

Sparo

Lvl 48 to 80

540–1200 HP 8 AP 4 MP
10–30% -9–-1% -31–-23% 5–9% 29–37%
Spells
NameDescriptionRange
Hook Crochet Deals Neutral damage in melee and removes 1 MP. β€” Β· Corps Γ  corps
Greedo Rum Glouto Rhum Removes Agility and MP Dodge at medium range. β€”

Rooms

Room 1

Ze Flib

Cannon Dorf

Hazwonarm

Boomba

Room 2

Ze Flib

Barbrossa

Hazwonarm

Sparo

Room 3

Gourlo the Terrible

Sparo

Sparo

Barbrossa

Boss

Gourlo the Terrible

Gourlo the Terrible β˜…

Gourlo le Terrible

Lvl 70

1900–2700 HP 10 AP 5 MP
200% 200% 200% 200% 200%

Dungeon mechanics

To defeat Gourlo the Terrible, you need to strip his resistances. To do that, place one of his summons in melee range of him.
If the summon has enough AP (it boosts itself every turn), it will lower the resistances of allies and enemies in its melee range for 2 turns.
You can choose which barrel to use by checking its resistance: each has 100% in the element it removes. So, to lower Gourlo the Terrible's Earth resistance, place a barrel with 100% Earth resistance next to him!

End of the dungeon