To get to this dungeon, you will have to go through the Brakmar sewers. Go to [-29,31] and enter by tapping the sewer plate.
Only one person needs to make this trip; they can then teleport the rest of their group to the dungeon entrance.
Monsters
Rat Suenami
Rat de Marais
Lvl 90 to 110
Rat Bag
Rat Klure
Lvl 85 to 105
Rat Tchet
Rat Batteur
Lvl 95 to 115
Rooms
Room 1
Room 2
Room 3
Boss
Black Rat โ
Rat Noir
Lvl 110 to 150
Spells
| Name | Description | Range |
|---|---|---|
| Black Plague Peste Noire | Applies a state to an enemy. If the bearer is healed, they take heavy damage calculated from the Black Rat's HP. This state can be unbewitched. | โ ยท Cible |
| KilleRat Kackitu | Cast in melee; applies a deadly state for a few turns if the Black Rat attacks one of the bearers in melee. | 0 ร 1 ยท Corps ร corps |
Dungeon mechanics
The Black Rat is not really complicated. It hits fairly hard in melee. Its true power comes from its other spells.
It casts the "Black Plague" spell on one of its enemies. If you heal the bearer of the Black Plague, they will take heavy damage based on the Black Rat's HP. This state can be debuffed.
In melee, it casts the "KilleRat" spell, which applies a deadly state for a few turns if the Black Rat attacks one of the bearers in melee. The best approach is to debuff yourself or stay far from the Black Rat.
Achievements
End of the dungeon
At the end of the dungeon, you will earn part of the key to the Amakna Rat Dungeon (Sphincter Cell). To leave, talk again to the Brakmar Rat Dungeon Doorman.