To enter the dungeon, go to the Amakna Cemetery at [10,15] and stand on the slab shown below to open the passage hidden under the tomb so you can take the stairs.
At the end of the dungeon, you will learn the spell "Summoning of Chaferfu".
Monsters
Chafer
Lvl 32 to 40
Spells
| Name | Description | Range |
|---|---|---|
| Coup de Chafer | deals Earth damage in melee | 1 |
Chafer Foot Soldier
Chafer Fantassin
Lvl 33 to 41
Spells
| Name | Description | Range |
|---|---|---|
| Coup de Chafer | deals Earth damage in melee | 1 |
Primitive Chafer
Chafer Primitif
Lvl 34 to 42
Spells
| Name | Description | Range |
|---|---|---|
| Robustness Robustesse | reduces damage dealt to the caster by 1 to 3 | β |
| Knife Spearit ΓlancΓ© de Couteau | cast in a line; pulls the caster 2 cells toward its target and applies a penalty of -10 Dodge and -10 Water resistance for 2 turns | β Β· ligne |
| Curare | deals Water damage in melee and applies a poison of the same element to you for 3 turns | 1 |
Rib
Lvl 34 to 42
Spells
| Name | Description | Range |
|---|---|---|
| Skewering Embrochement | deals Neutral damage in melee and pushes back 2 cells | 1 |
| Disruption | reflects spells of level 1 or lower | β |
Draugur Chafer
Chafer Draugr
Lvl 40 to 52
Spells
| Name | Description | Range |
|---|---|---|
| Mjollnir MjΓΆllnir | hits in the Air element up to 2 range and applies the Gravity state to the target | 0 Γ 2 |
| Do Fus Rah! Do Fus Rah ! | pushes back 5 cells and applies a penalty of -10 pushback resistance | β |
| Hel | deals Air damage based on the number of MP used by the target and places a glyph that deals Air damage | β |
Rooms
Room 1
Room 2
Final Room
Boss
Ronin Chafer β
Chafer RΓ΄nin
Lvl 40
Spells
| Name | Description | Range |
|---|---|---|
| Bushido | deals Earth damage in melee as lifesteal | 1 |
| Kikoha | hits in the Fire element up to 6 range and can remove 1 MP | 0 Γ 6 |
| Bunshin | creates up to 5 copies of the caster, only one of which is real | β |
Dungeon mechanics
The Ronin Chafer can split into 5 so you don't know which one is real. When you hit a fake it disappears instantly; conversely, when you hit the real one it takes damage and all its copies disappear (this spell can be cast every turn). So favor area attacks that hit as many copies as possible in order to quickly rule out the options.
Start by killing all the Chafers accompanying it while avoiding contact damage, then go after the Ronin Chafer.
Achievements
Nomad
For this achievement, watch out for MP removal and the Dodge penalty that can be applied to you during the fight. Avoid lining up with the Primitive Chafer, as it can pull itself into melee with you.
First
Favor area spells that can eliminate several copies of the Ronin Chafer at once, making it easier to find so you can maximize damage on it during the turn.
Duo
No particular difficulty for this achievement; stay out of melee with your opponents, as they hit harder in contact with you.
End of the dungeon
Talk to Chaferfu to learn the spell "Summoning of Chaferfu" (you have no choice) and leave the dungeon.